Blinded by the Light

I was chugging away on reaching 50 on my Sith Assassin, and I have been hearing about this apparent problem on almost every server. There is a massive imbalance of Sith vs. Jedi. Surprise, surprise. Apparently on our server, Ilum is just about 100 Sith/Empire at all times outside of Republic Areas just jumping on those Blue fools unaware of the campers looking to complete their dailies.

 So I find out a group of our 50 near valor 60 guildies have started some Pubs on the same server. Hearing this I convince 3 others to come do an alt project with me and then we can all level together as Jedi scum. As we are running about, we start seeing other closely familiar names. It becomes obvious that most of the guild has start experimenting. By the end of the night everyone is the same Vent channel, and we are talking about how we should commit and help give the Light Side a chance on this server. Warzones are fun, but camping for RvR is not style of the guild that first took down the Vulture Lord.

 I’m not sure anyone disagreed when I said, I rather die grossly outnumbered harassing enemies and dying 15 times trying to punt them into guards for laughs. So not even a 50 in my hands and I’m rerolling sides.

 While everyone waits for a patch to solve something that won’t change, population imbalance and I’m reading about Republic players going Empire to be on the “winning” side, it becomes apparent that it’s up to the reasonable player base to solve the problem. And when you are up against heavy numbers, you know 2 things. (1) They are sloppy and anxious in the their PVP, and (2) They never suspect the properly formed teams built specifically for hit and run. Here’s to the underdog or errrr… at least soon to be. Leveling to 50 is tough. One there is a lot of content to plow through even if you want to b-line and two the stories are just so damn hard not to watch.

 “Nick, come on, hit spacebar, we are waiting!”

“I wanna see what see what he does.”

“Okay, building Social Points early is not a good idea with you.”

 Tell you what’s the most annoying and then funny part about playing a Sith. Every NPC talks to you like you won’t kill them. This boggles my mind. I will kill you. I have red eyes and there’s a giant green thing behind me that only travels with me to eat you. Take a fucking knee and watch what you ask. Because even if I like you, the fastest way to end the conversation  is to always pick (3) Kill them.


PIPA Obnoxiousness

Don’t read this post. I just want to point out my beef with every debate I see with the SOPA/PIPA debates and why I don’t respect opinions on opinions. If you can’t find it said in the bill, then stating what you think it means is called stating the false or flat out lying. I call it fear mungering. These parties are doing this:

They half skim read the bill. They see small tid bits they don’t fully agree with. They find a small link to how this bill can steam roll into allowing further bills that limit other regulations. They keep exajurating the proposal and future until they reach a ridiculous point and then turn to the public and go “This Bill will Limit Freedom of Speech”. And every fat redneck crawls out of the woodwork with a shotgun and screams, “Dun no body tell mah ow Imma mari mah sista”.

A problem is brought forth to the government. “Dear Mr. Government, we have copyright laws that protect my own intellectual property that you fully support on US soil. However, entities on the internet can blantently disregard these laws as many are internationally hosted or based. They recieve money through US companies operating in the US. This would be illegal if only this wasn’t the internet. It is your responsibility to protect the copyright laws and rights, no matter the terrain”.

This is the base of the problem. So, government attempts to put a law into place that would block financial firms from doing internet business with internationally illegal activities. Which they couldn’t do if it wasn’t the internet, just so you know. And what happens in the writing and debate of this law’s formation comes the most ridiculous statements. As if no body decided to read the bill.

Here’s my points for why I know the person talking about their greif with the bill has no idea what they are talking about:

  1. SOPA is dead. If you say SOPA/PIPA you are basically shouting, “I refuse to follow up to date information and care not for the changing atmosphere of life. Would any care to debate our involvement in the Serbian Conflict?”
  2. The lack of understanding that bills change all the time means either you refused to pay attention in DMCA (if that still exist) or that you never saw School House Rock.
  3. PIPA is not actually called PIPA, it’s called S. 968. You only give acronyms to actual regulations. Don’t give power to something that is simply a proposal in the House. Which most understand as “useless piece of paper that never goes anywhere”.
  4. PIPA has 8 Sections and Titled Exactly thus as:

(1) Title 
(2) Definitions 
(3) Enhancing Enforcement of Rogue Websites Operated and Registered Overseas 
   Pretty Fucking Specific Title; Reread as many times as you like to understand the purpose of the bill a little better
(4) Eliminating the Financial Incentive to Steal Intellectual Property
   Again, the title is not very ambiguous
(5) Voulentary Action Against Websites Stealing American Intellectual Property
   This one is the tricky one.
(6) Saving Clauses
   Basically disclosure to ensure that the bill is not opposing other in place clauses.
(7) Guidelines and Studies
   A basic list of reports and studies conducted to draw the bill’s need for action; basically what’s wrong and why.
(8) Prevention of Importation of Counterfeit Products and Infringing Devices
   Probably the most useless of the sections, as it just reiterates in place laws controlled by Customs and Homeland Security for preventing such physical items. This just reiterates the technological prevention.

Really only 3 sections matter when it comes to debating what the bill is trying to do and what it does give power to do; 3 through 5. Identifying illegal foreign websites, and the action process to stop US based firms from dealing with them; how the US will stop financial gain to these sites; and how this bill protects financial US companies that make an ethical decision to stop dealing with a probable violator (this one’s important).

Basically there is a problem with the internet. Despite being the wholesome place you go to prove arguments and find funny pictures, the internet traffics many horrible things. Among these are small offenders stealing copyrighted information and selling it. There’s quite a bit of illegal activity happening on the internet that we don’t even need to bring up here, but it’s very abundant to say the least. If you are blind from that, then no one knows what to do for you. Keep living a sheltered life.

 We can currently stop illegal sites on US and other coalition countries land because we can physically touch them. However, this doesn’t stop foreign activity where the governments could care less. The problem is, many illegal things are happening outside of our US jurisdiction, and we basically currently have no way of stopping our own citizens from paying these foreign sites from hosting this activity. Since we can’t stop or filter their sites, the only thing keeping these site’s alive is money (that’s also important. US recognition that you can’t stop the site). So how are they getting US money? PayPal and other like services with also small advertising money for banners have no ethics what so ever. PayPal doesn’t care who you are as most internet based financial don’t. The bill(s) purposed not to filter content, as so many are translating from it, but to identify illegal foreign sites and block monetary services and advertisers from trading with these identified sites. This is the problem and solution alone in the bill. Any other theory of what this law can lead to is your opinion. Otherwise, find in the bill. 

What is the difference between SOPA and PIPA? Other than SOPA is basically dead and I’m not sure why anyone is even using the acronym anymore. SOPA took heavy scrutiny for also wanting to limit search engines from allowing illegal sites to come up on their searches. This is an issue and instantly killed it. No debate on why it died. And as Google has proved time and time again, they do not alter searches based on content substance. They just sell higher spots on the search (… and jab). PIPA does not have this partition in the bill, so one would think that Google would back off. But, they are holding ground. Wikipedia is against it, because simply they take donations to stay alive and that would mean they would have to actually check content on their site and heaven forbid actually make sure users are not posting copyrighted items on their “free” site if the bill gets extended to US entities as well. Wikipedia already has this obligation as a US company, but suing a non-profit entity doesn’t show good face. Same goes for any other sharing site that takes PayPal or banner donations with user based uploads. So, with this bill, the likelihood of a site like Wikipedia being categorized as “Rogue Website Owned and Operated Overseas” is as likely as the state of Nevada being declared “A Terrorist Harboring Nation“. I see no difference.

Why are the big guys against the bill, seeing that it is only to limit financial firms from trading services for monetary gain to foreign offenders of copyright infringements? Why would they give a flying crap? Because of Section 5. This section is so poorly written that it would allow an agreement to be broken if they felt that were dealing with a infringing party. Basically Company A has a popular website. Company B likes them and wants to advertise banners on the website for money. A contract is made between the 2 that Company B will pay XX dollars for 1 year of advertising on Company A’s website. On month 3, Company A’s popularity falls and Company B sees that links from those banners are nonexistent, making the 9 months left a terrible investment. Potentially Company B can dubiously claim Company A’s website infringes on certain intellectual property and then breaks said monetary arrangement legally under this sanction without fear of lawsuit. Very large stretch, but if you are an internet entity, better to go against it and nip it in the bud. There is nothing in the law you see as protecting your property.

That is the major problem. Small times jumping on the backs of “Fuck Censorship, you Totalitarian State” are full of shit and apparently refuse to read bills, or maybe regulation language is hard for them to follow. Don’t know. I get that we shouldn’t be censoring funny pictures or whatever else you think the bill is going to stop. But, in reality I think if you read and realized it wasn’t a censor bill to regulate websites, rather to regulate paying services and advertising to sites hosting very illegal activity you might see the bill or a like one in the near future differently.  

Anyways, when I see “This bill will censor us” I say scruples. Nothing in the bill regulates your site, it regulates financial gain to said foreign entities. If you aren’t an illegal foreign website entity, then your stance is that this bill might not affect you now, but will pave the way for future regulations. That I may agree with. It’s quite a leap, but … I can’t argue with future fears. Just make sure you state it properly.

Oh, if you needed more proof. The Tea Party Opposes PIPA. That was all I need to see to go, “I need to read the bill, because quite frankly I’m not ever willing to agree with a Palin counterpart in almost any fashion”. So, if you haven’t actually read the bill, and you think taking other’s opinions as your own is a good idea because they presented in a really cool fashion, I really am very sad for you.

If you want to light up my comments with anything like the following, “You are wrong Mr. Meh, these bills will do the following … ” and you do not quote the exact paragraph or subsection in the bill, or at least its location, IE Section 3 (e)(3), I will either have to go find it for you or I will determine your comment stupid and edit it accordingly without your permission as I am allowed to do on WordPress. This blog doesn’t represent freedom of speech in its comments. Ex. “Mr Meh, this bill will limit creative internet ideas and actually shut down my website without due process”. Quote what process you are seeing in the bill or shut the fuck up. Simple as that. I can’t find it, so enlighten me what you are reading.

Bottom line, there is an apparent problem with foreign website stealing and selling directly or indirectly copyright material. If you don’t think that’s a problem then that’s your basis. We as the US can limit financial gain to these entities, I agree on that part. I am worried that the bill is ambiguous and not fully thought through on the solution. My concern is that now the public is becoming more and more aware of these bills. But instead of examining what’s wrong with the bills and the change, they just want them to disappear. Which means if we ever do get a bill that is actually worth a damn it will be out of favor without it even being read. If we are illiterate today, then it’s going to be that much harder in the next go. PIPA isn’t the answer, but it should have started the ball rolling. These actions are only going to stop further progress against international bypass of US laws.

And that’s all I have to say about a House Bill that will never see the light of day.

My Massive Multiplayer Online Experience Leading to Star Wars

I’m a pretty skeptical person. I am quick to deny a claim and I am always wary of what is supposed to be considered amazing. So … looking at SW:TOR without playing it, made it pretty easy to judge it. I have a hard time thinking that it’s a massive pile now once you’re in it.

Here’s what I like in my MMOs:

EVE Online has captivated me the longest. I have been in this universe for half a decade now. And though it hasn’t been my overall concentration at all times, it always has a way to bring me back. This would seem contradictory as it is actually very surprising when understanding my play style and interest. Sandbox just isn’t something I am usually attracted to play. But that’s what I claim different about EVE. It’s not Sandbox, it’s EVE. It’s its own beast.

What works for EVE that everyone can learn from, is within the fact it’s easy to get into without the commitment. No box sale, just monthly fee. This means, they are forced, literally to do what it takes to update and balance the game for the pure purpose of growth. This is great concept, because unlike so many other games, EVE can’t go into ‘maintenance mode’. It will die shortly thereafter. It also is a mathematics dream comes true. If you like stats and you like numbers and analysis, this is the end all. Massive in depth development customization with player driven rewards and punishment, EVE entails the whole reality of making a never ending game.

What EVE fails at, is within its PVE. It’s very bad, and mainly farm based. This leads many to just wish it was just Ratting on a bigger scale. It’s not dynamic, it’s not story based, it’s just short tales of nothing wrapped in a shell of time delaying ISK making.

Warhammer Online is where I really found an interest in MMOs and found a place outside of EVE. Granted I’m a Games-Workshop fan, but the game I felt was solid. Despite the other claims. It combined the prefect art with great aspects for PvE I had not yet ever seen. The first month of Public Quest blew my mind. The rewards and armor set system gave me a reason to enjoy mindless uncalculated PvP in a slash and hack. It entailed the best to date search and find, unlock system, called the Tome. How this isn’t in a larger scale in every other game made after, I have no idea. So simple, yet barely implemented. All there seems to be are these basic ones. “Oh, did you kill this, here you go”. WAR had an unlock for everything. Discovery, first encounter, special champion encounter, secret location unlock, kill so many, kill even more. Then you could get trophies and abilities for doing them. So, so, easy to do. Yet, apparently not worth copying. I miss it so.

WAR, took PvP to new levels in my eyes. Its open world campaign was amazing to me. The improvements over the years, made it even more so. And the original plan for end game gear was awesome. Instead of making a game that everyone and anyone could get the best gear and then it was a matter of waiting for the next expansion, they simply said, “You are going to have to work your ass off for this as an entire server”. Best concept to date. Unfortunately they changed tails and went to the “Here you go” route.

The PvE dungeons in WAR were challenging because they were broken. And in retrospect, I greatly preferred that to always accomplishable dungeons so long as you have the gear. I much rather have broken, but possible, over Farmville any day as a result of my time in each phase of the next hardest dungeon.

What WAR lacked was expansions. Actual real new content. What it received instead was game breaking extras in gear and ranks. I will always look back to RvR in WAR as the ultimate PvP style. And everyday we can wonder, what if Mythic was able to produce the game without EA. I’m pretty sure most of us would be enjoying the satisfaction of WAR with probably about 4 expansions and a solid half a million subscriptions. So much potential being held back by lack luster investments.

RIFT Online brought to the table a shiny product that worked. It gave players the greatness it so desired for having multiple roles, changing battleground for PvE, updated Events. It was hard to hold anything against RIFT because it wasn’t broken, and it ran smoothly. But in the end, for me it was only a shiny better vacation spot for WOW.

What RIFT mainly had going wrong for it, was a story line that blew giant hairy balls. The only way to improve the game was to tear the story right out, and basically say, grab missions and have fun. For god’s sake, please don’t read what our prepubescent daughters wrote. We couldn’t afford real writers. When you can’t respect an IP, then you can’t play an IP. You can’t look it in the eyes, it’s not worth doing. You are just having drunk one night stands you don’t even remember.

PvP wasn’t made better quick enough for me. I hear it received quite a bit of updates, but poor initial half ass implementation is all I need to see to know where commitments lie. And RIFT was clearly a game for Dungeon Kings. And as I said above, dungeons are great, just so long as I can’t complete them without 3 months of angry guild mates yelling at each other. RIFT was a grind, and I wasn’t interested. The PvP had amazing potential, but I lost interest.

Aion Online I mention because it’s really my only experience in the Asian market of MMO playing. And that market caters to an entirely different base. It’s worth noting. What I gain from Aion playing was that grinding can be fun for a short amount of time. And there are ways to make better decisions about what a game thinks it offers. If it says it has it, but won’t provide any details, than be completely wary. E.G. PvEvP is a lie. If you can’t provide specifics on your PVP, then it sucks. Lesson learned.

The travel between sights in real time was about the only thing I wanted other games to steal. And so they have. Aion did its job, and provided at least one thing worth stealing.

MMOs that I have played but not worth comparing or taking anything from: Age of Conan, City of Heroes, Champions Online, Dark Age of Camelot, DC Universe Online, World of Warcraft, Perpentum, and some others I can’t remember.

What I gain from the above grants me an appreciation for Star Wars: The Old Repulic.

What you have is a game that takes a beloved IP and makes storyline gameplay interesting with movie based watching. If you can watch Clone Wars, you can watch the PvE in this game. And this is coming from someone that hated the Dragon Age games. I do not see the point of trying to bang an NPC. Do not understand why I need to worry about bitches in real life and in game. I don’t get XP for killing hundreds of idiots, I shouldn’t want to kiss my companion. Just saying. However, crafting and gear are based on your in game decisions. Making your desire to please your companions while balancing, or lack thereof, something that draws your attention and makes even myself (someone in a hurry to catch up to the 50s in the guild) stop and smell the PvE roses.

PvP has been excellent for me so far. Because of scaling and a properly working buffs, I can literally enjoy being a level 20 up against teams of 50s. Yes, there is at many times a clear separation in skills and gear (and there should be), but I can kill you. And that’s all I need.

SWTOR introduces to me a very brilliant idea for counterbalancing server population differences. Huttball, allows you to play your own side of the faction to keep your PVP desires pumping. I have not been to Ilum after the latest fix for sub-50s but the upcoming changes that are very WAR like, are welcomed and show an early prefacit to make PVP more in this game. The blueprint is there, it will be up to EA/BioWare to make SW:ToR take what worked in WAR and build into their system. My skepticism comes into play when I realize EA is funding that change.

SWTOR did a great job of making vastly different skill trees for each class. You can see a class, and basically know very little about what you could be up against. And I like that. We just need a role change feature from RIFT and it’s the best system to date.

Zone size and travel are really decent. I haven’t had the waiting for objectives issue. But I also wasn’t there at launch. I hear things about the issues. SWTOR also takes what I liked about Aion, real time travel on the maps. 

Upgradable gear is probably the best customization idea for leveling I have seen in a long time. Once you receive an Orange Piece of Armor you like, you can upgrade it to your hearts’ content. Allowing you to establish a look you prefer. However, you seem to lose that end game when you will be desiring gear sets. Looks like the ability to maintain a look gets lost in wanting the best stats. Doesn’t seem to be a way to dye gear. The plus is I don’t have to see Bubbles the Rainbow Sith, the negative is I have to wear grey/white cloak with a black/red hood. Clearly the idea is eventually you will want sets, they match, therefore there is no issue.

What could have been better about SWTOR, but isn’t game shaking? The graphics is one. Far too cartoony for 2011/2012. Obviously the facial movements and details are there. Just the mold of the body shape along with the shading takes away from the ‘verge of war’ dim look I would expect. But it’s not stupid ridiculous like WoW or RIFT, so I am okay. I think there is a place for cartoons, and SW shouldn’t have been one.

I also am eventually forced to do my storyline, it’s not optional to move forward and on. Meaning, that PVP is really rewarding, and it is probably the first game that you can actually level completely on PVP alone easily and the game doesn’t even mention that. So, unless you are trying to avoid PVP, you are probably like me, trying to blow through mission 5 to 7 ranks under you because you win in Battlegrounds far too much. It is a sad, sad problem when you want PVP to be worth less XP because you do too much of it.

Overall, my concerns and desires for SWTOR will probably be met by BioWare, and until I see something game breaking, I see a very decent future for SWTOR.  If you are on the fence about SWTOR and your concern is it is just the same PVE mission mode now with extensive storyline in movies, you and whoever told you that is wrong.

The XP gain in game is actually very diverse despite the concept at first look. You do multiple things:

1-      You follow your Storyline. These are a must. You can’t get out of them, you must do them.

2-      These Storyline Missions cross you with side optional missions. These can be as simple as go kill this, go collect these, or as diverse as minor storylines. Example, the Ravanite is a mini storyline. These have full movies and choices like the storyline missions.

3-      Then there are Heroic Missions. These are also optional. They are marked whether this is expected for a 2 man or 4 man group to finish. These usually have movies in them and besides gaining you social points, they always reward well. You are just unlucky if it’s something you can’t use.

4-      There are hidden AREA missions. These are basically Public Quest from the WAR idea. Just that they aren’t scattered very 10 feet of the map and aren’t visible to the naked eye on a map. You have know where it is, or when it can be uncovered. They reward very decently as well. But generally have a stage that requires more than 1 group. Many players don’t know they exist because they never go off the trail of their missions.

5-      PvP Battlegrounds grant a ton of XP. Finally a game that actually rewards you in ever fashion for PvP. Sadly, it’s not advertised that way and you still have to do your Storylines to move forward. So … if you keep doing these overzealously like I have, you have pause all the time from PVP and go do your storylines. It’s like you are turning your PvE into crafting. It’s a weird feeling.

6-      Space Ship Combat. If you haven’t figured it out by now, yes, I am in love with this feature. If they keep expanding this aspect, and I will never leave SWTOR ever. It is so much fun. If I have to do something by myself, then this is the thing I want to do forever. Amazing XP for basically playing an Arcade game inside of an MMO. Amazing.

7-      Flashpoints. These are your dungeons. Multiple level and very social related, these help solve the problem for your WOW enthusiast. A single place for people to gather and run instances. They are interesting and as long as you are doing the ones for your level or somewhere in between, the XP is amazing. Make the right social choices, and you’ll blow through the flashpoint. And of course gear drops are incredibly decent.

PvP is well rounded and flexible. So far we only have 4 battlegrounds with 1 being an arena style so that imbalanced populations can still get a PvP fill anytime of the day. Ilum is where I don’t have a great deal of experience. But with recent plans updated by former PVP End Game director of WAR, we can hopefully expect more WAR like function in an Open RVR setup. The PVP present is already far better off than RIFT was situated. And in the future may give us a glimmer of WAR and hopes and dream can only point us to WAR in our SW. And this where my review turns to dreaming, so I’ll point you to my last post about SW:TOR wish list. Toodles.

SWTOR: Wish List

Not even a damn month and your daydreaming, Mr. Meh?

Whoa, calm down there. I’m just saying what I like and want more of. Call it, ‘This was a good idea. Keep going.’ I’m playing, I’m enjoying, and I see a future.

Top 5 Things that BioWare can do to secure me for at least 6 months in game:

#5: Multiple Roles:

What makes the next MMO great? It adds new ideas and useful dynamic entertaining content; all while stealing great ideas from its predecessors.

RIFT didn’t hold me long. Yeah, 3 months is a good amount of time. But when it comes to MMO investment, that’s really not that long. If I could steal any one idea, it would be the multiple role feature. As simple as it is, it’s going to must for me in the future of this game.

I can already see the immediate need here in SWTOR. The vast differences in class trees screams your need to respec every other minute. Let’s face it, being a permanent tank isn’t going to fly in PvP. Same for heals. At some point your group is going to need some DPS, and you’re going to be unloading some Credits for a needless respec followed by another respec. I see the need already on both my Assassin and Sorcerer. I know I’m not alone in this feeling.

#4: Warzones:

I like the warzones. And Huttball has grown on me. But you suffer from the same problem as so many others before you. 3 Warzones isn’t enough to have a real PVP base. Granted WAR’s allotment of 2 dozen is kind of overkill. I think as long as you stick to Warzones being controlled by time and not by the ability to breeze through for perfect Valor grinding, more Warzones are more than welcome. And seeing that most servers are crying the same game of imbalanced populations, some of these probably should be the same arena game idea as Huttball.

#3: Open World PVP

We need to borrow Mythic’s designs that have been implemented over the last 3 years in WAR. Ilum needs to be in that dynamic of Warzones and movement. Once we figure out how to properly implement Underdog Systems and NPC help for the underdog, we need to look at mirrors to be spread over the galaxy so the end game has a little different scenery. Like the ideas. But Ilum won’t be enough. Need movement so that underdogs can do what they did in old school WAR; strike a fake target and secretly take another. With only 1 zone, the problem and design flaw becomes all too obvious.

#2: Survival Flashpoints:

I want to see PvE dungeons in a new aspect. Rather than run a storyline mission over and over, how about 4 man instances based on waves of survival? I mean, you and your team sign up for a Flashpoint that has you essentially sent to take and hold an objective. The theme itself is obviously something that occurs over and over. But the object here is survival. Waves of enemies will be sent in waves and your object is to defeat them. The further you get, the better the rewards. So even if you don’t get all the way, you are rewarded. And these rewards are reflective of your gear and skill.

#1: Expanded Space Combat:

I just love the Star Fox PvE side game in this MMO. I look foward to these dailies only. It’s just brings back so many fun memories of what most remember of Star Fox, but what I also remember of all those old Star Wars games I used to buy. Just flat out fun. Here’s what’s lacking and what I think would be just amazing if it came true which don’t require any explanation:

  • Multiplayer Cooperative Missions
  • Buyable Ships
  • Expanded Challenges Beyond the Bonus Missions

These ideas are not expressions of disappointment, just hopes for what I would like to see. Do these and I can guarantee I won’t get bored easy. Just saying.

SWTOR: Spacebar Leveling


I’m just going to go out on a limp here and say those that claim “SW:TOR PvE leveling is just like go kill 10 rats, come back to get your prize, just now with more voice over”, are pretty full of shit. Just saying.

I get that you are defending your opposition to SW:ToR’s success that you thought would be a failure. I’m right there with you. I thought it was going to be a spiraling turd in a bowl too. Nothing I saw was exciting. Yet … you can’t hold beside that if you play it. If you came to me 3 years ago and said “You are one day going to take a week to gain 10 levels in a MMO, and you’ll enjoy every stupid second of it”, I would have punched myself in the face. How is that fun? I do not understand.

Well guess what? It surprisingly is. And this is coming from a guy that did not enjoy BioWare’s Dragon Ages what so ever. So, I get that you want to make that correlation that 90% of players have already turned to Spacebar’ing through mission dialog to get their classic missions and grind, but I am here to call scruples. It’s not that same progression as we have been in MMOs for the past 7 years. We are trying to understand our storylines, and if nothing else, we are at least reading what is above our choice selection. Cause Gosh Darn it, I need Khem to think I’m the most amazing badass Sith ever.

It’s the main feature of this game. If you are jumping through it, I’m not sure what you are hoping is going to be better for you later on. I equate Spacebar Visioning to Masturbation.

If your objection to the main feature of this game is TL;DR, “Let’s get this bitch rolling”, then I assuming you’re probably also bypassing foreplay and sex, by simply rubbing a quick one out in-between waiting for Flashpoint Loadscreens. To each their own, I guess. You got things to do. I understand. What’s the point of a half hour under the sheets when you can get back to sleep in under 2 minutes with the right midget helper scene? I’m not judging you, you horribly short fat repulsive mini penis bearing vat of lard.

So, with that I have declared that anytime someone uses the term Spacebar Leveling, they shall be referred to as …. SPANKY.